Scoring Scale

  • 1- Novice

    Awareness, some basic experience, learning.

  • 2- Advanced beginner

    Limited experience, some knowledge, needs support and mentoring.

  • 3- Intermediate competence

    Competent and autonomous, may benefit from peer review.

  • 4- Advanced proficiency

    Very experienced, highly skilled, helps others.

  • 5- Expert

    Recognised authority, helps others, distils knowledge for community.

Instructions

  • 1- Product Design

    Proposition, principles, planning

  • 2- Service Design

    Front/back stage, multiple touchpoints, services.

  • 3- Content Design

    Define information, write, localisation.

  • 4- Information Architecture

    Structure, organisation, nomenclature.

  • 5- Copywriting

    Nomenclature, phrases, CTAs, writing.

  • 6- Information Design

    Layout, type, data visualisation.

  • 7- Qualitative Research

    Analytics, surveys, data science.

  • 8- Quantitative Research

    Observation, interviews, usability testing.

  • 9- Visual Language

    Style, colour, effect, brand identity.

  • 10- Motion Design

    Animation, video, transition.

  • 11- Interaction Design

    Behavior, flow, states, dialogue.

  • 12- Project Management

    Planning, operations, prioritisation.

A little bit more about my skills

01

Check-in & Check-out Meetings.

Working with designers to plan sprints at the beginning of the week and evaluate sprints at the end of the week.

Feedback Session.

Presenting & interpreting the work done during the project development process.

Knowledge Sharing Sessions.

Making monthly presentations to colleagues on design methods and selected design topics.

Hiring Process.

Managing and supporting the recruitment process by examining the candidates' portfolios and tasks.
01.
02.

Defining project scope.

Determining the methods to be used in the project and their duration.

QA of implemented design.

Follow-up, testing, and control of designed pages and products.

Workshop content.

Designing workshops to ensure stakeholders can take an active role in design strategy.
03.

Creating a “single source of truth”.

Making project methods & resources accessible to all team members with Figma, Jira and Confluence from the beginning until the end.

Methods Library.

Documenting user testing and research methods to ensure consistency across projects and client work.

Design Library.

Collating all design resources and elements in Figma to ease the design process for each product.

Design Dictionary.

Establishing a common design language for all departments to use and learn from.
04.

Research.

Survey, Netnography, Product Benchmark, Interview, Persona, Product Experience Map, Customer Journey Map, Site Map, Card Sorting, Tree Test.

Design.

Icon set, Wireframes, UI Concept, Component System, Design Library.

Validation.

Usability test (Summative & Formative), 5 Seconds Test, First Click Test.
Drop me a line?

Great collaborations and ghosting
start with a hello 👋

Go for it!